I’m making a 2D puzzle platforms. Yeah I know. Yawn.
But wait.
You get to command other little creatures in a probably futile attempt to save them all. Maybe you can save some?
Feedback appreciated.
Want to look at the source and help? Give me a DM.
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Title
- Brush it a bit up, give it at least round corners and shadown.
- main screen feels a bit " dead ", some clouds but those never com back.
- advies… wiggle the background a bit, maybe change some tiles every sec…
- menu is not centered.
Options screen
- also not centerd
- Press start to exit screen ?.. what is start… in the end is was excape. - > unclear.
Game
- wasd work… arrows not.
- I like the little creatures… but… if you dont have sound it takes a while before they appear…
I would add 2 extra layers for paralax scrolling… one full in the front but blurry
and one in between the current and back layer, just minimal, but giving it more a depth feel.
I think the menu left down is too small and you could spread it more on the bottom bar like the original lemmings, No that is not copying, but just common user interfacing-ish…
Tips…
Read into shaders and effects to give the whole a more dynamic feel. Youtube support some nice tutorials about this topic.
Music… → Suno AI… give it a blast.
Final… you are doing it… and by that it is already a 10+ for me ! 
Keep going and this is not critics, just trying to get this more mature 
My 2 cents 
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Thanks, much appreciated. I’ll look into your tips.
About the menu, it’s supposed to switch when using keyboard or controller. But apparently that does not work as intended yet.
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I’ve updated a few easy fixes.
About the music; there is music, does it not work or do you not like it?