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What’s a good tactic for keeping the same project/code base for both a desktop and mobile version of a game?
I have a small board game that is out on desktop, and want to port it to mobile, but I preferably want to stick to the same project so I don’t have to port all future updates across.
Currently it runs fine on mobile, but some of the interface elements are a too small to work well, and some are not needed, such as Full Screen option and Exit button. Is there a way I can have it run differently on mobile, to have it rearranges some interface elements, and do some adjustments to make it work better on a small screen?