|Topic was automatically imported from the old Question2Answer platform.
How would I make a camera follow one character and keep both characters in focus like the way the Naruto storm series do it, or most 3d fighting games?
not sure if i understood correctly but like, do you want to place 1 camera on the shoulder of
p1 and make sure
p2 is always visible?
rustyStriker | 2020-12-09 22:48
Yes. Exactly that
stan.wick.52 | 2020-12-10 14:10
So i had a look at this Naruto fighter and it had so many VFX during battles the camera trickery was hidden very well. Until the characters started running on walls was able to understand that the camera operated with these rules in mind
Firstly the camera tracks a point at the center of the combatants
Secondly the distance between them dictated a zoom in or out
Camera strafes left or right in a rotation of the combatants position and the central point
You’ve managed to pique my interest so will work on a demo
Wakatta | 2020-12-10 21:38
Thanks. I’ll try to work out camera movements with the information you provided
stan.wick.52 | 2020-12-10 22:38