Keeps crashing when opening a project

When ever I try to open a project, Godot crashes I found a command here that forced the editor to use opengl3, which worked, but now it doesn’t. And I don’t want to have to do that every time I want to use godot

Which version of Godot are you running? When the engine crashes, are there any errors or warnings? What command did you use to launch it still?

You probably just have to change the rendering mode (drop down menu in the top right corner of the window) while the project is open to make this change permanent.