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I have a KinematicBody2D, that has a signal mouse entered (not writing the underscores because of this site’s funky formatting). That should be called whenever the mouse enters the collision shape that is the KinematicBody2D’s child, just like Area2D would do, but it does not. When I hover the mouse over the collision shape of the body, it does nothing. What am I doing wrong? If I didn’t provide enough information, I apologise, please ask me for the info I should’ve told you.