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I’m making a 2D game that has “in-engine” cinematics where instead of playing a pre rendered video or anything like that, I just take control of the Player Character in code to show some sort of story event. To indicate that this is happening I want to put a fake letterboxing effect on the screen, which I’ve done using some containers and texture rects. However, to add some ‘juice’ to the game, I’d like to show the letterboxing effect move in from off screen at the start of a cutscene. I am wondering what the best way to do this in Godot would be.