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Asked By | Syl |
Greets!
I’m designin a game mostly based on 2D images, and with 3 scenes only, got more than 1GB size… 4 tiles when i plan an open world… :s
Any tip to get it lighter?
Are you reusing resources where possible or creating the resources through the inspector and saving them to the scene?
Magso | 2020-01-30 17:53
I’m usin a lot of .png, images and icons for my sprites, a bit of ogg sound files also, all stocked in sounds and texture directories. How could i reuse them?
Syl | 2020-01-30 19:11