EDIT: found the answer. So there is indeed a shader to code shadow length limit
Everything is in this repo: GitHub - jess-hammer/2d-shadows-demo-godot: Demo of a shader to create directional 2D shadows of limited length!
EDIT: found the answer. So there is indeed a shader to code shadow length limit
Everything is in this repo: GitHub - jess-hammer/2d-shadows-demo-godot: Demo of a shader to create directional 2D shadows of limited length!