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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | bkeys |
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Old Version | Published before Godot 3 was released. |
So I have meshes that go under my wheels; is there anyway to set the size/scale of the mesh to line up with the radius of the wheel?
Personnaly I proceed in another way. I model the wheels to fit the vehicle design then I set the wheel node radius to fit the mesh.
DriNeo | 2016-12-31 12:55