|Attention||Topic was automatically imported from the old Question2Answer platform.|
|Old Version||Published before Godot 3 was released.|
So I have meshes that go under my wheels; is there anyway to set the size/scale of the mesh to line up with the radius of the wheel?
Personnaly I proceed in another way. I model the wheels to fit the vehicle design then I set the wheel node radius to fit the mesh.
DriNeo | 2016-12-31 12:55