Load scene as new window?

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:bust_in_silhouette: Asked By Drakth

Hello everyone,

Im trying to make a simple game, i have a few planets on screen, and when i click on them (they are texture button) i want to display a new window with some information about the planet…

However im not sure how to do this, i know i can use change_scene, to change the current scene but that doesnt do what I want… what i want (if possible) is to make a new window appear that can be moved with some information about the planet i clicked.

Is this possible? Any tips?

Thank you!

:bust_in_silhouette: Reply From: jgodfrey

Do you really need a window that’s completely independent from the main game window? Can you not put the content in a subwindow via the Popup node in Godot?

See the docs here: