Hi everyone!
I’ve just released the first gameplay presentation of Mage Empire, my fantasy real-time strategy game currently in development with Godot.
The game combines base building, resource management, creature summoning, and real-time battles with a spell research system built around seven schools of magic and millions of possible combinations.
Instead of simply unlocking spells from a predefined list, players experiment with magical components to discover spells, sometimes with unexpected results.
This first video introduces mage creation, spell research, the spell library, base development, summoning, and combat.
Watch the first look: https://www.youtube.com/watch?v=a4E_Lqr0X_U
I’m still developing the game, and I’d be interested in hearing your thoughts, particularly on the magic research system and the overall gameplay
Thanks for watching!
