Mage Empire – A Fantasy RTS with Millions of Spell Research Combinations

Hi everyone!

I’ve just released the first gameplay presentation of Mage Empire, my fantasy real-time strategy game currently in development with Godot.

The game combines base building, resource management, creature summoning, and real-time battles with a spell research system built around seven schools of magic and millions of possible combinations.

Instead of simply unlocking spells from a predefined list, players experiment with magical components to discover spells, sometimes with unexpected results.

This first video introduces mage creation, spell research, the spell library, base development, summoning, and combat.

:clapper_board: Watch the first look: https://www.youtube.com/watch?v=a4E_Lqr0X_U

I’m still developing the game, and I’d be interested in hearing your thoughts, particularly on the magic research system and the overall gameplay

Thanks for watching!

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