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I have a sprite node (A torch) with a light2D as its child, and my lighting is working. But I want the light size to grow and shrink, do I assign a timer?
Have you tried animating the energy property of the
Light2D so as to make it flicker?
Ertain | 2020-09-09 03:23
I got it. I used a tween node to interpolate between the two sizes, And the movement started when the tweening ended
Chevi | 2020-09-09 03:52