Make Area detect another Area without both of them moving

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:bust_in_silhouette: Asked By DeNapes

Hi everyone!

I’m trying to make a hurtbox (Area) detect a hitbox (Area) while both of them are static. I can detect the interaction if one of them moves, but if both are static, no interaction is registered. Does anyone know of a way to achieve this?

The hitbox is enabled and disabled with animations.

Thanks in advance.

:bust_in_silhouette: Reply From: kidscancode

get_overlapping_areas() will tell you what is currently overlapping.