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Asked By | lalel345 |
make independent origin.
If I place the point of origin in one position, the whole node moves, I can only move the origin and leave the node in its position but I need to rotate it with respect to the point of origin that is in another position.
global_transform.origin = Vector2(200,200)
https://forum.godotengine.org/60367/how-to-make-an-instance-move-independently
SDGN16 | 2021-02-23 18:22