Make Something Always Visible Regardless of View Distance

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:bust_in_silhouette: Asked By Blockmaster27

How can one make something visible no matter what value the ‘Far’ property of the camera node has?

The camera distance in our project is capped at 100,000. Is there any possibility that an object can appear in the exact location it should yet be visible at any distance? Any value past this amount causes shadows to flicker, glitch, and disappear.

:bust_in_silhouette: Reply From: JyveAFK

Also interested in this. Just one mesh always visible at range no matter the camera view setting.

Our game won’t be possible without this.

Blockmaster27 | 2023-01-21 21:52