Manipulating Custom Bones and IK Chain from code

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:bust_in_silhouette: Asked By Emankcin


I would like to know if it is possible to move bones, created by the Skeleton Options, from a script?

Skeleton Options

I can’t find a way to reference the bones from a script. Being able to move the bones from code would be very helpful for procedural animation.


same question here, did you had any progress?

JayJay99 | 2022-07-07 19:07

I’d hate to necro bump, but I’d also love an answer to this question.

SoyKaf | 2023-03-28 18:43