Godot Version
v3.5.3
Question
Hello, I cannot seem to get the ParallaxLayers, which are children under my ParallaxBackground node, to scroll horizontally infinitely in both directions. Even when I set the Mirroring.x property to be the exact size of the texture’s width in pixels (from the Sprite node which is a child to the ParallaxLayer), it still does not work. It only mirrors the texture once, then stops. I’ve watched and read several tutorials online and no one else seems to have this problem, so I’m not sure what to do from here.
Thank you for reading this.