missing of light in the viewport

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:bust_in_silhouette: Asked By JerryHayat

Does anyone know how to solve the problem of displaying light in a viewport? In my project, the viewport broadcasts a 3D scene into a 2D world, but it does not show the light that the spotlight emits

:bust_in_silhouette: Reply From: Mali04

Just change the size in the shadow Atlas group of the viewport’s inspector