Mixamo animations (.fbx) completely broken in godot.

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:bust_in_silhouette: Asked By tyruji

Hello, I’ve made a 3d model in blender and animated it using mixamo.

The animation looks fine in blender.

The animation is corrupted when played in Godot.

Additionaly, the console prints this error whenever I import the animation.

:bust_in_silhouette: Reply From: umma

export the animations as a “gltf” in blender, Godot only support gltf as of now.

Yup, that worked. Too bad fbx doesn’t really work.

tyruji | 2022-01-30 16:22