Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Senzo |
I am new to godot and currently trying to make a portrait mobile game. When exporting to my android I noticed that UI retained its position starting from the top of the screen. Is there a way to evenly space out the UI according to the screen resolution of the device?
Apologise for the poor explanation I drew a diagram to show what I meant.
Many thanks