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I was looking to check out the Mono version of Godot 3 and am having an issue with VSCode not starting.
I have selected “Visual Studio Code” under “Editor Settings → Mono → External Editor” and since this did not work, I have also checked the “Use External Editor” check box and and set the “Exec Path” under “Editor Settings → Text Editor → External”.
Interestingly enough, if I set the first setting to “MonoDevelop” and leave the others at default, MonoDevelop starts up fine, though I would like to use VSCode with Godot as I could find information on setting up the debugging with VSCode but not with MonoDevelop.
Any help would be greatly appreciated!