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Hi - Fairly new to Godot, and wondering if I’m missing something in the editor.
If I add a Sprite, I typically also need to add a CollisionBody2D and StaticBody2D.
Now, in the editor, if I just want to click on the sprite and move it, I need to go to the Scene, select all three, and click/drag. If I just click/drag the sprite, I typically end up dragging the CollisionBody2D, which is never what I want.
I’m assuming there’s an easier way - what am I missing?