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Has anyone ever managed to export a character with multiple animation from poser pro game developer to Godot using the Collada format?
When I try with two animations, the second animation always contains the entire animation.
If you can’t find an answer to this, you may manually edit the keyframes (remove) using the AnimationPlayer. It’s a hard job, but it works. After this save the animation as *.anim.
Alex Pires | 2019-01-26 03:01