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so i was making my first fps game . after coding the bullets and testing it the fist bullet always collide but then it rarely collide
the ennemies(kinematicbody) works fine in calculating the score so i guess the problem is with the bullets code
extends Area var speed = 100 var velocity = Vector3() onready var timer = get_node("Timer") func start(xform): transform = xform velocity = + transform.basis.x * speed func _process(delta): transform.origin += velocity * delta func _on_Bullets_body_entered(body): if body.get_name() == "Ennemy1": body.queue_free() func _on_Timer_timeout(): self.queue_free()
do the bullets realy intersect the boxes? or are they “jumping” through the boxes because of their speed?
klaas | 2020-07-17 17:18
yea they interact with some
MaskedKasper | 2020-07-18 17:43