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Asked By | treckyvoiceomg |
here is the source code for my project
extends Control
func _ready():
$HBoxContainer/VBoxContainer/Button.grab_focus()
func _physics_process(delta):
if $HBoxContainer/VBoxContainer/Button.is_hovered() == true:
$HBoxContainer/VBoxContainer/Button.grab_focus()
func _on_Button_press():
get_tree().change_scene("res://text.tscn")
I cant seem to get the buttons to do anything. Any advice would sure help
Is the function on_Button_press
actually connected to the button’s pressed
signal through code or the editor (you should see a green icon next to it if it was connected through the editor).
exuin | 2020-10-11 23:32
Did you get it to work?
Skydome | 2022-07-11 19:26
hello I had this same problem today no matter what I did buttons would not respond to mouse click that is until I removed the canvas layer in my UI if you have one that might be what’s causing the problem I think it might be capturing your mouse input and not allowing the button to do that
Cyber-Kun | 2023-03-07 10:07