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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | CaptainCrouton89 |
Okay, apologies in advance for any incorrect assumptions I have about viewports and cameras and whatnot—I only recently started working with Godot.
So far, my project is pretty simple. You click a button, you switch scenes, that’s it. However, my new scene has a camera2d in it, and even when I’ve set it (using both the inspector and programmatically) to the current camera (not use camera.current = true, but using the proper “make_current()” method), it does not update the screen to the new position. Does anyone have any ideas on what could be going wrong?