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I’m trying to export my game into a single .exe file. The “Export Mode” is set to “Export all files in the project” and I also made some tests using the “Embed Pck” option, but the game only opens if the .exe is in the game directory. When a put it in debugging mode, I can see that it can’t reach some files, which returns me the error “No loader found for resource” and “Failed loading resource” to a lot of files. What am I doing wrong?
(I’m using Windows)
When you move the exe file, do you also move the pck file that comes with it?
exuin | 2021-04-02 01:28
Yep. Sometimes I missed that and a pop-up tells me that it could not find the .pck file. When the .exe can find it, it returns me the error that a mentioned.
pvskp | 2021-04-02 01:48