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Asked By | Stekapinko |
I am making a game using an old version of the godot engine that works with my very old mac Yosemite. The problem is there is a bug in the godot engine with the _stop() command that makes the music just not stop. Does anybody know how to go in godots code and fix this.
btw, just because I downvoted you doesn’t mean I think it’s a bad question. It’s just that this question doesn’t seem like a huge deal right now, so it should probably not clutter up the forums if it can be easily answered. If it turns out to be a big deal I won’t downvote it, but it just looks like a case of incorrect syntax to me.
Cogan | 2021-09-06 21:02