Thank you. <3
Another help if you can, how to auto play on load in godot 3!! -_-
what auto play? animation?
on load? as in load resources/instantiate scene?
Yes, animation. In godot 4 , there is a autoplay button in animatedSprite to auto play. But in Godot 3 there is no button.
If i keep that in playing, then it will be act as auto play on load?
i believe so, else you will need to make a script to just play the animation you wanted when _ready()
i think i know what game you are trying to make, but i dont know why you do it on godot 3.5 because the tutorial is at godot 4.2.1
you will eventually use script to control the player animation.
My Hardware (old) doesn’t support version 4. That’s why taking all these extra steps.
first time i heard about this. but i see. i believe there are more tutorials for godot 3.5 than godot 4 tho, if you are new, i suggest to follow the same engine version tutorial.
else thing like this could happen. well you can always ask here. there will be a point you will know the overall slight differences between godot 4 and 3. so i guess it’s fine as long as you are fine with it.
Ok, i will keep that in mind.
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