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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | Robster |
Hi all,
Here is a video showing the problem.
Here is the code, attached to an Area2D. Godot3.0 on Ubuntu.
func _on_Area2DLeftAim_input_event( viewport, event, shape_idx ):
touchPOS = event.global_position
$aimingStick/support/target.position.y = touchPOS.y
print("Touching: ", str(touchPOS))
Can anyone offer any advice as to what’s making it go wrong? Thanks so much…