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modules/gdnative/nativescript/nativescript.cpp:91 - Condition ’ !script_data ’ is true.
This appears every time I switch from another app to the godot editor, and a few more times past that. So it happens a lot. Everything is otherwise working. Does anyone know a workaround to get rid of the error?
I am also having this problem. Did you chance upon a solution?
TaylorHadden | 2020-02-08 22:11