Navigation with dynamic obstacle?

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:bust_in_silhouette: Asked By darklight

Is there any simple solve way for path finding with navimesh when dynamic obstacles(like some movable enemies) exists ? I need to get around moving enemies.

In 3D or 2D?

gmaps | 2019-10-23 11:04

I don’t know whether this week help. But I’ve found something called Navigation Lite which can do some pathfinding in real time.

Ertain | 2020-12-09 19:26

In Godot 4 NavigationObstacle seems to be the way to achieve this. It’s explained in this blogpost (almost at the end).

st_phan | 2022-12-25 13:13

:bust_in_silhouette: Reply From: barbaros

this is what i need also, something that excludes a certain region temporarily, so that pathfinding goes around it and ignores that region