It looks like “Read the Docs” just pushed a new update to how their search system works and the results are… bad…
As an example, if I want to bring up the page for MeshInstance3D. If I type in “meshinstance” into the search I get only four results, NONE of which are the MeshInstance3D page. If I type in “MeshInstance3D”, the SECOND result is the MeshInstance3D page.
More damning though: I was loading up the search to pull up details on the Resource.duplicate() function. I typed “duplicate” into the search field. I get 15 results, NONE of which link to the Resource page.
If you know EXACTLY, character for character, the base class name of something you want information of, you can still pull it up in the search, but ANYTHING ELSE and chances are high you will not get relevant results. The prior search system in place only a day or two ago worked far better. Whoever has the power to get on Read the Docs’ case about this needs to let them know; I’ll try to do the same but I don’t have any special contacts with them nor do I know anything about how that entire system is deployed, functions, etc.
I’ve always preferred opening up Godot and using F1 to search the docs; the in-editor fuzzy search is just so much better and faster. Of course for speed it’s hard to compare web app to desktop, but the fact that Godot boots up so fast is impressive and allows me to reasonably crack open the editor just to peruse the docs.
The online docs really should be improved. Sadly I think it’s just that server software, other “read the docs” pages are similarly hard to navigate.
The online doc search has always sucked. I use Google. “Godot 4 docs <thing I’m searching for>” if I’m looking for something to link in a post.
Otherwise if I’m in the editor, so I’m using the Godot docs in the editor because they are WAY better for searching as @gertkeno said. A lot of times, I just type in the class name in my code, and then Right-click to bring up the docs. Then delete the reference.