No runnable export preset found for this platform

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By FreakyAli

Whenever I try to export on Android I get the issue below:

No runnable export preset was found for this platform.
Please add a runnable preset in the Export menu or define an existing preset as runnable.

Following is the output

— Debugging process started —
Godot Engine v3.3.3.stable.mono.official.b973f997f -
OpenGL ES 3.0 Renderer: Quadro T1000/PCIe/SSE2
OpenGL ES Batching: ON

— Debugging process stopped —

Have your downloaded the export templates for Android for the version of the engine you’re using?

Ertain | 2021-10-10 00:38