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Asked By | avnih |
Not a question, but sharing my experience, as I couldn’t find the answer for my problem when I searched for it.
I exported to iphone, but my game did not produce any sound when tested on a device.
To solve it, I went to Project Settings and deleted Audio->Driver.
I hope this helps someone.
Thank you so much for posting this, I would never have thought to try that - I am just starting out with Godot and this was the first test I made on iOS was to get Audio working!
iOSDev1976 | 2021-11-20 00:52