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Attention | Topic was automatically imported from the old Question2Answer platform. |
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Asked By | IranosMorloy |
Hello there!
Since I know how to move my player in my 2d top-down space game, I would like to create some NPC too. But I don’t actually know how to do it.
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NPC movement
I think that using a kinematicBody2D should be fine, but how to make it move in a random direction with its speed and after some time, calculate new direction and also turn the NPC by its turn speed? -
NPC field of view
Also, I’ve read the docs about the dot product. But I actually didn’t get the logic. I mean, when a player enters the NPC radar range (Area2D should be good for that), how to also turn the NPC to face the player?
I searched on google for AI and NPC tutorials for Godot but I haven’t found the answer.
Please, I am still new to programming so further explanation for everything would be welcomed.
Thank you in advance!