Object order of Meshlib

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:bust_in_silhouette: Asked By Nitwel


does anybody know how meshlibs are generated?
I had the same issue twice now that after I added some more blocks to my meshlib,
the map was screwed up because the blocks index had shifted so that everything was mest up.
So my question is, how do I prevent this?

Thanks for the Help :slight_smile:

Greetings Nitwel

:bust_in_silhouette: Reply From: Poobslag

The mesh library order matches the order of the nodes in your original library scene.