It should land on everyone who uses A.I to create entire programs or art. Games weren’t meant to be made in just a few days. We can compare LLMs to a juicer.it just blends everything it finds on the internet.so when you give commands to it,it blend whatever it finds on the internet like watery code, solid code, Chessy ideas it just blends everything. Thus, how we get Slops
Definition of Slop:
food waste (such as garbage) that is used to feed animals,
thin tasteless drink or liquid food—usually used in plural
So, now since we know the definition of A.I slop let’s move on!
The danger of using A.I
When you start to make a game using A.I, it goes well for first few days. But when the project grows (Likey mid-level progress_) you’ll get cooked! I saw some people who doesn’t even know how to solve the SIMPLEST thing in entire Godot meanwhile the code s/he shows is what a Godot regular would code.
Risk of using A.I
Okay! Great, you made your A.I slop assisted game and it got a goood fan-base!
Now they want guess what? Updates! soo you start to add new things but ohh no! you remember nothing! because everything was coded by a juicer!
Spilling is simple, Undoing is not - Wise Guy
I remember a guy who made I guess a multiplayer game using A.I? and people like me kept nuking the servers and database.
We don’t care about A.I generated art - Yes, game is an art
We don’t care if there’s an A.I generated laying around. But we do care if we can’t doom scroll peacefully, show our work but it gets buried under 1000s of A.I slop, Another dev near a data center is starving because the power has been out for 10 days. Now we have to pick up our Weapons!
Since game development is art,don’t forget the defenition of art!
Art is the conscious use of human skill, imagination, and creativity to produce > works that communicate ideas, emotions, or aesthetic beauty
Thanks for reading! it’s a lonngg post! Sorry for grammar and spelling mistakes.