oldest ios / Apple device that godot 3.x supports

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:bust_in_silhouette: Asked By GameVisitor


What is the oldest ios / Apple device that godot 3.1.x supports ?
i am trying to export on a old ipad mini / ios 9 but the application keeps crashing.

Using GLES3, I get “cannot get open GL context” msg,
and using GLES2 it just crashes upon startup too…

PS: Tried using godot offical samples + my app.

:bust_in_silhouette: Reply From: GameVisitor

Ok, so I finally managed to export successfully from Godot 3.2 stable using the below:

  1. iMac : Sierra
  2. xCode : 9.2
  3. iPhone6 - iOS : 12.3.1
  4. iPhone7 - iOS : 11.3.1

Noting that the default /stable distribution of Godot 3.2 can export to iOs armv8 only (there are workarounds for armv7) so a minimum of iPhone6 is required.

I could only export using GLES3 and particles rendered correctly only after using “convert to cpu particles option”.

Cheers :slight_smile: