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I want to identify user using their device id. Godot has a feature for it OS.get_unique_ID. But it returns only same string ‘android_id’ . it doesnt return actual device id. I tested in both emulator and real physical device. Is it a bug in engine or in my code?
I’ve just came upon this myself, I upvoted your question. You’re question is dated from December, have you found any solution on your end?
hughes1992 | 2019-03-03 00:06