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However, as above, I’m a pretty middling programmer and I think the porting process is well and truly outside of my capabilities. As such, I’m wondering if someone would be interested in taking on the task of working with me to port the existing game-in-development to Godot.
A demo of my current game can be downloaded from itch right now, and that’s probably a good place to look into it to see what I’ve got already. I have a design document of some changes I’d make to the game’s visual aesthetic if it were no longer HTML-based, but the bulk of the game’s functionality wouldn’t ideally change — it’s interactive fiction, not an open-world shooter, and I don’t want to impact that.
I’d love to hear from anyone who feels like they can take this on! Thanks tons.
If I understood right, you are looking for someone to help you to porting your existing game to Godot, is that correct? What I could see from the videos and screenshots is that it’s not a 2D or 3D game with a character but a game that you make choices to level up your skills and other stuff, am I right?
I saw that you are more into hiring someone (I’m assuming that since you put “paid” in the title). I don’t fit for that either want to be paid but I would enjoy helping with the project in my free time.
After playing around with Godot for a while I improved my Godot/GDScript skills quite a lot (I only made games in 2D but since your game does not require 3D, it’s pretty much the same style of coding) and I don’t think that a game that does not have a character, that tis just based on text and images would be hard to make on Godot.
As I said, I would like to help in my freetime (which isn’t a lot since this year I’m studying for SAT) but I think that this is not what you are looking for since you hired people to make the game art, sfx, etc.
Well, if I could help somehow, my Discord is feR#8191.
Good luck with your game.
fpicoral | 2019-01-27 05:09