|Topic was automatically imported from the old Question2Answer platform.
Any pictures taken with my phone’s front camera are unable to be loaded in Godot. They appear fine in other programs.
Phone: Galaxy S8 running Android 9
Here is a small sample project with a test image that does not load: image rotation example.tar.gz - Google Drive
On my Iphone when i click your file, i get an “unsupported file type” message. You may have a format that is unsupported. Try dropping the image in a mobile editor like Canva, save it, and see what happens. Also, are you using one of those weird “live” photos? Thode kind of files are usually a weird format that does not play nice with Godot. (For instance, Apple uses HEIC as an extension for these types).
Also fun fact - if you delete the file extension when uploading to Google Drive it will screw up when it tries to load it. I use Drive a lot and have made this mistake easily.
I’ve noticed that I can’t load the images if they have any metadata. Do you know of any way to load images with metadata or how to delete the metadata for the loaded image? I need to be able to do this without altering the original file on the user’s computer.
blurrred | 2022-04-05 20:08
Not sure how your phone is set up but there should be a option in the gallery somewhere. There is also this article here:
How to Remove Metadata
SnapCracklins | 2022-04-05 20:36
I need to be able to do this programmatically so that users can see the images on their phones even if they have metadata.
blurrred | 2022-04-05 22:37