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I’m trying to code a menu in Godot, but I’m having trouble using the Pixel Mplus 12 font on Godot. When I use it, even if I set the correct pixel size, it shows some kind of shadowy stuff under the text, and I want to remove it.
probably created the shadows somewhere in the properties, still looks cool tho…
zen3001 | 2021-02-05 16:50
It’s not a shadow. You can see the weirdness in the comma.
If it helps, the font is a DynamicFont.
HaleyHalcyon | 2021-02-06 09:44