pixelated 3d when in the game

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:bust_in_silhouette: Asked By MasterOX_0975

Ok so i have a 3d project and in the editor it looks good but when i open it it looks very very pixelated. it is in fullscreen if it matters

If you’ve set the stretch mode to viewport, this is intended. Use the 2d stretch mode if you don’t want that to happen. See Multiple resolutions in the documentation for more information.

Calinou | 2020-09-20 23:03

:bust_in_silhouette: Reply From: Master070900

Make sure you do this:

Click on Project (Above node tree)

Click on Project Settings (In the dropdown that appears )

Make sure you are in the general tab

scroll down to a category called Display

Click on Window

The width and height is the resolution of the game, if you don’t want the window to be huge or take up the whole screen, change the Test width and Test height. That will be the resolution of the window. (If it is windowed mode only. It will change to the native resolution in fullscreen)