I can’t seem to find RayCast Shapes in the editor and I have the exact issue with 2D slope movement mentioned there. IE inconsistent speed going up and down slopes.
Am I missing something? Have they been called something else or were they not implemented in v3.x?
Thanks for any info
Ah, I think I found it. It’s a collision shape (CollisionShape2D) called ‘RayShape2D’, not “RayCast Shape”. Now I know what it’s called I’ve found it in the documentation. Yay!
Thanks