Player animation is not working

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:bust_in_silhouette: Asked By imsolo

i need a help my punch animation is not working when i press mouse click button

my code :

extends Node2D

@onready var animation = $AnimationPlayer

func _ready():
	pass # Replace with function body.

# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
func _input(event):
	if (event is InputEventMouseButton or event is InputEventScreenTouch) and event.is_pressed():"punch")
:bust_in_silhouette: Reply From: Tchebek

Make sure the node ‘$AnimationPlayer’ is correctly spell because the default name is ‘$AnimationPlayer2D’