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I have a problem. I would like a player to collide with objects like a car or a box, but when I use rigiBody or vehicleBody and jump with kinematicBody on them, they slide into the ground and player.
Thank you for your help
I’ve experienced this to, a solution would be nice but AFAIK there isn’t a good one.
andersmmg | 2019-06-08 05:59