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I would love to make my character to have more skills or weapons and so attacks, but how can i achieve that without overloading the player’s script?
are you referring to game optimization or how messy the script is?
Millard | 2020-05-28 02:31
How messy it is, shouldn’t that cause lag too? (having too much script for the player)
MightyRat | 2020-05-28 23:32
Generally computers can handle a lot of code, and it should be able to deal with having multiple weapons and attacks. When dealing with messiness, I think people often use state machines to handle weapons with different attacks and animations.
Millard | 2020-05-29 01:21