Portal Ranger - 3D Adventure Game

After few weeks spent searching for how to make things, deleting projects and starting again, editing existing one is time to move with this.

The project is 3D Adventure Game with Third Person View.

Main task’s are defeating evil skeletons for finding keys to treasures where you might find crystals to unlock portals.

Portals take you home where you can rest and refill for next journey.

If you have ideas what to add, or how to make things works please please feel free post :slight_smile:

Updates be here

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Some progress made, it needs clean up before GitHub but made state_machine extension for NPC to go into attack, check player and added aim on player itself for magic_bullet, NPC currently check Raycast if something is in way of player, distance, and calculate travel_time with distance(staff on NPC - Marker3D to Player Marker3D / fireball_speed - const 20 ) .

Quite lots of manual code, some ideas how to make it easier?

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