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I have 3 scenes.In second scene i have a kinematicbody2D with a Sprite.In third scene i have a KinematicBody2D with a Sprite too. I have to say here that the icon of Sprites in two scenes is the same.So, this is the problem:
By mistake i changed the Sprites’s scale of scene 3.Now, while the Sprite’s scale of scene 2 is x:0.056 and y:0.038 and the Sprite’s scale of scene 3 is the same( x:0.056 and y:0.038), the scene’s 3 Sprite for a paradoxical reason is HUGE on the coordinate axis!This creates a serious problem when I run the program because the scene’s 2 Sprite has a normal size but the scene’s 3 Sprite is a giant or very small when i change the scale, even when I put the same scale ammount as scene two…This is really annoying!
Any suggestions please?
Are you sure that all the other scale variables in your scenes are the same too? I mean those of your kinematic bodies? Cant think of an explanation for this behavior. Could you send some images?
Jowan-Spooner | 2019-05-24 09:08
Thank you about your reply.
I checked again and again all the other scale variables and they were the same.That was really a paradox.I do not really know what happened…So, i thought that the only solution was to completely erase the second scene and create it again from the start.It took me a lot of time but fortunately it worked.
Thank you again!
Nick888 | 2019-05-25 04:23